The New Protoss
The Protoss have completely overhauled their combat effectiveness. With multiple new additions the Protoss player is going to have to relearn the research list in order to master this race. Much has changed, and even the familiar units aren't so familiar once you look a little deeper into their specs.
I have always been a die hard Toss player, and I don't intend to stop now. Keep an eye out for me on battle.net. I'll be there.
Protoss Coat of Arms
1.
Immortal, is the remnants of the dragoon army, and has updated mobility, and agility. This is quadrupedal machine has multiple assets which make it a vital piece on the battlefield.
The Immortal
Builds From: Gateway
Weapon: Twin Phase Disruptors
Role: Ranged Assault Support
The Immortal is also equipped with a very strong shield which can take even the frothiest of blows. This guy can add an edge to the battle that could mean the difference between life and death.
2. Stalker, is another adaptation of the Dragoon, and boasts a new Dark technology which will surprise the enemy.
The Stalker
Weapon: Chronal Web
Role: High Mobility Scout / Ambusher
The Stalkers Blink ability is where it's at. This piece of war innovation can blink onto plateaus, and into narrow trenches, it can almost go anywhere. Don't leave home without it!
3. Phase Prism, is the major battle support vehicle, bringing reinforcements to key positions on the map. You will quickly realize this is an essential part of the Protoss army.
Builds From: Robotics Facility
Weapon: None
Role: Tactical Transport
the Phase Prism's secondary ability which is possible more useful than the main ability, can temporarily power Protoss structures. In the aftermath of a enemy attack the first structures to be attacked are the pylons. The Phase Prism has a pivotal role in maintaining battlefield orientation.
4. Phoenix, is the replacement for corsiars and scouts. The Phoenix can attack both air and ground targets, which makes it a useful addition to the fight.
The Phoenix
Builds From: Stargate
Weapon: Twin Ion Cannons
Role: Air Superiority Fighter
The list goes on as the Protoss bring more angles of attack to the galactic war front.
5. Colossus, is the Protoss scare tactic, that also functions as a war horse. This thing is big. It's ugly, and it packs a punch.
Builds From: Robotics Facility
Weapon: Twin Thermal Lances
Role: Heavy Support
Watch out because here it comes. This Massive Quadrupedal beast is going to ravage the enemy with brute force tactics. It's big. It's slow, but its Horrid.
6.
Warp Ray, is yet another addition to the battle plan. This long range attacker has a finesse much needed by the Protoss army, and I'm sure well implemented as well.
Warp Ray
Builds From: Stargate
Weapon: Prismatic Beam
Role: Long-range Bombardment
I sense some call for fire missions in the future. This is going to be on the battlefield a lot. Expect to see this guy tearing up the your outer defensive positions.
7. Mother ship. Don't go calling for your mommy to soon, cuz you may just get one of these powerhouses.
Mother ship
Builds From: Stargate
Weapon: Disruptor Pulse
Role: Capital Ship
Don't be fooled by the name, this thing is belligerent. It has a focused beam of light that slices through anything it passes over. It also adds a cloaking umbrella to nearby allies. This Mother can rapid fire missiles at enemy encampments. It is a multi-tool that is a must for the Protoss.
This is the direction the Protoss has gone. Focused high intensity energy which will pop Zerg swarms like zits on a pubescent boys face. I'm ready Blizzard... Send me a copy now? and one for Jinco and Maddman too? Please? J/K Have fun gamers,but if you're a beta tester for StarCraft 2 YOU SUCK! Cuz I don't get selected. = >
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