Monday, October 26, 2009

My Idea of the Worlds best Game!!!

            The Best Game Ever!

        To start This game would have to be a combination of all of the best games out today.  I would make it a (FPS) first person shooter (MMORPG) massive multiplayer online role playing game!  that's a freaking mouth full! So... This FPSMMORPG would have to stand out against the two genres to begin with.  
       THREE FACTIONS: Three sided battles tend to be difficult to compete in due to the nature of the beast, but if this three faction game were to have PvP maps where only two of the three factions could compete that would make things run a little more smoothly.  The map would be a large circle from above and it would be separated like a pie with three slices marking the evenly placed boundaries.  the center would be a much smaller circle where constant pvp action would be raging, and a fight for control of territory would be taking place.  Faction vrs faction battles could be started on the neighboring borders.  when a faction tries to infiltrate the enemies territory a call to arms will be sent to the battling factions.  At that time a player would have a few minutes to get to a ready terminal where they could suit up for battle and wait to be ushered onto the battlefield. 
       Once a faction vrs faction match is over the attacking faction is given a ten minute window to send waves of attacks in the enemies territory.  that would be the only time the enemy faction could be in another teams home territory.  For that ten minutes the entire map is at risk, and under attack. 
        Player Classes: Just like an MMORPG a player will select a character class at the beginning of setting up the game.  Player classes will be very specific.  1. Vehicle crewman  2. Sniper 3. Demo 4. Assault 5. Recon 6. Medic 7. Engineer 8. anti tank 9. runner/animal 10. digger 11. builder 12. Breach 13. Hunter 14 blocker 15. caster 16. tamer 17. blacksmith 18. armorer 19. mortar man 20 heavy machine gunner.
          Each player class will get one class specific weapon, trait, and custom slot.  As the player progresses newer weapons can be acquired that pertain only to the specific player class that they are.  Once that player reaches maximum level a new trait can be acquired, but the player will start over at level one.  Both traits will be usable, and weapons interchangeable.
           Better P2P: Better player to player interaction with side games, and quests, and a fully integrated multidimensional statistics engine.  Texas holdem tournaments, for gear, and barging rights.  Euchre, Spades, Hearts, Racing, 1v1 PvP, Chess, Checkers, Darts, Pool, Treasure hunting, Bosses, General ( officer ) stats for victories. all PvP related stats hit % Kills etc. 

       A game like this would capture to genre's and two different gamer profiles.  I know I would love to play a game like this, if only I know how to code. 

      Maddman and I have had numerous conversations about games we would like to see in the future and I would have to say the future looks good for this one.  Any game producer would be smart to invest in an idea like this if only to capture two different audiences and bring them together.  with the potential to grow and audience much larger that WOW could ever come close to.  That's my idea of the perfect game.


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