Monday, October 26, 2009

Review: Little Big Planet

Little Big Planet


Game System: PS3
Game Genre: Adventure




Gamer Hanger Score

 9.0  

Gamer Subject
Score
Control Style:
7.8
Playability:
9.5
Graphics:
9
Single player:
8.8
Multiplayer:
9
Physics:
9
Originality:
10



Pros: This game hit me as something of a kids game at first, but at second glance it's much deeper than I thought.  To think I almost through it into the play later pile.  This game is as deep into action puzzles as you can possibly get at the moment.  The aesthetic value is very pleasing to the eye, with cute sack characters that have an endless collections of customizations, these little guys really know how to party.   
       Plus, the user friendly map builder is an awesome tool allowing you to create your own levels and share them with your friends over the PSNetwork.  I have to say I thoroughly enjoyed this game.


Cons: The four layer 2D mapping is a bit challenging to get used to, considering most gamers these days are used to more 3D realistic Graphics.  Also, I would love to be able to have a little more control over the tightness of the camera while in game play.  other than that with this completely unique game at my finger tips it's hard for me to pick at it anymore than that...


Final Word:

Don't miss this game people.  I could have overlooked it very easily.  The average FPS gamer probably would skip this game, but I'm glad I didn't...  If you get a chance check it out, and trust me you wont be disappointed.



2 comments:

  1. This comment has been removed by the author.

    ReplyDelete
  2. Gamer Hanger Score: ??
    Control Style: 9.5
    Playability: 10
    Graphics: 10
    Single player: 6.8
    Multiplayer: 9.5
    Physics: 5.4
    Originality: 8.7

    Pros: An awesome display of destruction and firepower can be found in this game. The tactics can be very well coordinated with all of the vehicles and variety of weaponry and turret class weapons. the ability to destroy the buildings your enemy is hiding in makes it harder to hide from you.

    Cons: The shot register in this game is horrible and some times the damages dont make sense. Like shooting half a clip from the M16 into a player who is using a hand gun and the player with the hand gun wins. Not being able to lay down also poses an issue when trying to hide from snipers. Last but not least, the rifle grenade damage could be increased. You can only use voice with the 4 members of your squad and not the entire team.


    Final Word: This is the only game ive ever played where you can hit a player in the face with a rifle mounted grenade and the player will still be standing. Though from some of the other gamers ive talked to on XBOX Live, they are glad the rifle grenade doesnt do much damage due to its abilities to blow out walls and floors in buildings and damage tanks. There is one thing they should have added to the game which is the rocket launcher having some form of heat seeking ability if even as a unlock ability that only worked against vehicles, right now the only unlocks for the demolitions class is 2 upgraded shotguns and anti-vehicle land mines, I still think the demolitions class should have received different rocket launchers instead of shotguns, and a heat seeking sensor instead of the landmines but thats my opinion, its probably best they dont have heat seeking, you could never drive a vehicle if they did. Its next to impossible to take down an enemy chopper unless you have the specialist class mark the target with a next to impossible shot from its tracking gun projectile which by the way travels very slow when fired.

    I like the game, though it could be improved like any game on the market. Esko's ratings are about the same as i would rate the game in exception of the physics. I would give the game a 5 in the physics category simply because the hit ratio and weapon damages arent realistic. Everything else is good.

    ReplyDelete